Zearoth-The Scyther- Model:
Stats:
Affiliation: Scourge
Attack Animation: 0.3 / 0.3
Damage: 52 - 61
Casting Animation: 0.4 / 0.51
Armor: 4.76
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800
Str.-----------
Agi.-----------
Int.18+1.7-----
23+2.4--------
20+2.1Background story:
There was a guild of assassins in a time long past. They were feared in all the realms of the land. They were silent killers, lurking in the shadows, striking out and disappearing into the mist. They were known as The Scythers. The Master Scyther was Zearoth, a mighty assassin with unique skills unlike his "Brothers". The Golden Handed Tribe, great Troll Warriors, heard of the Scythers conquests and when one of the Troll Princesses were murdered by the Scythers, they attacked the Scyther’s stronghold in revenge. The battle was fierce but was lost. King Grob of the Trolls tracked Zearoth and challenged him to a dual. Zearoth won but was mortally wounded. Using his powers as a Scyther, he called on The Grim Reaper in an effort to prevent his fate. Death saw the potential in the Scyther and offered him a deal: Zearoth would become the greatest assassin of all time if he killed in the name of Death. Zearoth accepted and using his knowledge of the assassin ways, he has joined the Defence of the Ancients battle for the sole reason of assassination. In this way, their souls are reaped for Death and The Master Scyther can continue his trade and keep the Legend of the Scythers alive.
Story Written by: MehzoR
Spells:
Ritual of Mind(Q):
Description: Zearoth put his hand on an enemy hero immobilizing both of them, and dealing damage to enemy each second.
LvL 1: Immobilize both of them for 3 seconds. Deals 20 dmg/sec to the enemy. Mana: 40. CD: 25
LvL 2: Immobilize both of them for 3 seconds. Deals 40 dmg/sec to the enemy. Mana: 60. CD: 20
LvL 3: Immobilize both of them for 3 seconds. Deals 50 dmg/sec to the enemy. Mana: 80. CD: 15
LvL 4: Immobilize both of them for 3 seconds. Deals 70 dmg/sec to the enemy. mana: 100. CD: 10
Note: Range is 200 at all levels.
Framework:Purple gas go around the enemy target.
Scythe Attack(W):
Description: Dealing True damage to the target enemy, and slowing it for a few sec.
LvL 1: Deals 60 True Damage. Slows for 10% and for 3 sec. Mana: 60. CD: 25.
LvL 2: Deals 80 True Damage. Slows for 15% and for 3 sec. Mana: 70. CD: 20.
LvL 3: Deals 110 True Damage. Slows for 15% and for 4 sec. Mana: 90. CD: 15.
LvL 4: Deals 150 True Damage. Slows for 20% and for 4 sec. Mana: 110. CD: 10.
Note: Range is 150 for all levels.
Framework: Shows the Critical Strike Animation, which looks like slash before Zearoth.
Shadow Aura(E):
Description: Deals damage in an area around Zearoth.
LvL 1: Deals 10 dmg/sec for 7 seconds. Mana: 70. CD: 30
LvL 2: Deals 10dmg/sec for 9 seconds. Mana: 80. CD: 30
LvL 3: Deals 20 dmg/sec for 6 seconds. Mana: 90. CD: 30
LvL 4: Deals 40 dmg/sec for 6 seconds. Mana: 120. CD: 25
Note:Range is 400 for all levels.
Framework:Purple dots traveling to Zearoth from everywhere.
The Secret Move of The Scythes(R)ULTIMATE:
Description: Zearoth Blinks to the target enemy, dealing damage, and silence for a few seconds.
LvL 1: Deals 150 damage, and silence for 3 seconds. Mana: 90. CD: 60.
LvL 2: Deals 230 damage, and silence for 4 seconds. Mana: 120. CD: 50.
LvL 3: Deals 350 damage, and silence for 5 seconds. Mana: 160. CD: 40.
Note: At lvl 2 and 3, After using the Ultimate, you can activate it again, to go stealth for 45 sec, giving you 15% movespeed. Mana: 120.
Framework: Blink: Same Like Mortreds blink.
Credits: www.hiveworkshop.com
www.playdota.com
And MehzoR For Background story
Well, That was my 5th hero. I accept BUILDING Critism, and ofc i accept positive comments aswell